Design

Bachelor of Arts in Design, Major: Multimedia Design

 

The Multimedia Design program aims to supply the market with graduates who will be able to:

 

  1. Demonstrate sufficient knowledge in all aspects of multimedia design and technologies.
  2. Obtain higher order objectives (such as; problem solving skills, critical thinking, creativity and innovation).
  3. Demonstrate competency in leadership, teamwork and ethical responsibilities for their professional careers.

 

Graduates of Graphic Design Program will be able to:

  1. Identify multimedia design principles, theories and concepts through observation and Exploration.
  2. Apply proficiency in basic research skills in order to generate ideas, decisions and strategies for multimedia projects.
  3. Demonstrate technical and creative artistic skills of multimedia production tools and technologies to provide an effective implementation to a given design project and continue lifelong learning.
  4. Solve design problems and consider appropriate techniques for sustainable developments through brainstorming, planning and production process.
  5. Evaluate design work in their field, including their own work, using professional terminology.
  6. Employ communication skills such as teamwork, time management, task organizing, and intrapersonal skills and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.
  7. Practice professional behaviors related to Cultural competence and Design Ethics.
  8. Apply business and entrepreneurial skills in their field of work to compete and seek professional opportunities in the local and global marketplace.

 

The entry requirement from the Higher Education Admission Centre (HEAC) is General Education Diploma, Royal Guard Technical College Diploma

- with (Not less than C) in:

English language - Arts or Engineering drawing And

- with (Not less than D) in:

Pure or Applied Mathematics or Mathematics Arabic language

  •  Eligible students will undergo design entrance exams. The students with the highest score will be accepted in the design program.
  •  Upon entering the program, the students are required to successfully complete a foundation program.

 

Interactive multimedia designer, web designer, interface designer, content developer, visual effects designer, motion graphics designer, design educator, 3D modeler, 2D/3D animator, game art designer, desktop publisher, filmmaking and documentaries designer, character artist, director, movie maker, video editor

Semester 1

There are countless definitions of design, as might be expected of a creative endeavor. Some aim to categorize design, to explain how it is different from or related to other activities, while others try to inspire good design. This course aims to introduce the meaning and fields of design to new Design students, meanwhile highlighting related factors like creative thinking , Design as a practice in different fields, related terms and tools.

An introductory course in the application and appreciation of the basics of drawing using the Grid techniques to prepare the students to be familiar with drawing and Design Fundamentals (principles and elements) of design Emphasis will be placed on developing creative skills and working with the design process.

The course emphasizes the use of Adobe Photoshop as a tool to design, organize and compose visual images and blend images with text to create graphics for print or digital media. Fundamental Photoshop skills acquired and practiced in a manner that engages creativity and encourages experimentation.

Students learn about the history of art chronologically starting from ancient times. Students are exposed to the cultural and historical background of societies around the world and how it influenced their creativity in different forms of art and architecture. The journey starts with the Prehistoric period and ends with Medieval Art in Europe and Early Islamic Art in the Golden Age. By the end of the course, students will be able to see how different styles, techniques and principles of Art and Design have evolved from the beginning of world history.

 

Semester 2

This course will expose students to ideas and concepts about drawing that will prepare them for continued study of design in upper division courses. To further develop individual graphic expression, students will plan a series of drawing problems to be executed during the semester under the instructor's direction. Each of the class sessions will be divided between instruction in the basic skills of drawing, as well as an exploration of the creative process through techniques that enhance the student’s sense of creativity.

Emphasis on use of Adobe Illustrator and understanding the interface: these are the bare necessities that will speed up any Illustrator-job using this software. Students will learn about the differences with Photoshop. Creating basic vector art, Text, Geometric Shapes, Printing and all the Fundamental Illustrator skills acquired and practiced in a manner that engages creativity and encourages experimentation as well. There will be a focus on poster design as the application of what the students will learn. The projects will focus on how to implement vector art in verious projects.

This course takes a key approach of learning through digital experimental practices of photography. Through the taking and making of photographic images, optical, technological theories, and conceptual theories will be explored and analyzed. The course supports students to use the medium of photography in independent research and practice, and to make connections with the other media of graphic design practice.

Students continue the journey of Art History starting with the Renaissance period in Europe, observing the development of artistic production in the centuries leading up to the contemporary era as well as the radical redefinitions of art that occurred in the 20th and 21st century. The course also introduces students to modern art from other cultures, including Islamic, African and Asian Art and Design.

 

Semester 1

This course is a gateway to the major, Multimedia Design, which includes learning about the concept of multimedia, the latest developments in its field and the state of the current technologies for students to be updated to the design world. Students will learn the history of multimedia and its theories. The course presents a simplified way to have knowledge regarding the concepts of multimedia in social, ethical and legal matters. Students need to understand the multimedia production process ( Pre-Production, Production, Post-Production) as they are the key stages to create any design project throughout their study. The course includes various assignments to enable students to develop their creative and nonlinear thinking and team building.

This 3D Course takes the students the right way through using the latest 3D technology. To design professional 3D models / objects that look and feel just like the ones in simulations, video games and interactive multimedia content.

A course that gives students essential sound and music production skills to learn how to compose a simple soundtrack and how to use sound effects to complement their own work and projects in multimedia design. The course will cover the fundamentals of sound, audio electronics, programming, recording and production, and critical listening.

This course will offer students comprehensive coverage of Web Design and Development. The content of the course will allow students an opportunity to learn the importance of the web application, hypermedia, user interface, understating the terms of HTML, XML, Java Script, Designing and building interactive websites. Students will learn basic to intermediate web design skills using Adobe Dreamweaver application. To help maximize the student’s learning, this class will consist of lectures, digital media demonstrations, and web links; hand on exercises, group learning, discussions and real life community projects.

Color is an essential tool for any designer. Though each color has its own specific hue and value, the expression and perception of a color changes in different contexts. In this course, Students will learn how to work with color, discovering how to develop schemes for their design projects. The course will range from fundamental color concepts and terminology to the practical application of color in different design fields

 

Semester 2

This course introduces students to the fundamentals of digital video production. Students will learn how to produce short videos, including storyboarding, directing, lighting and shooting, and will finish productions using current video- and sound-editing software. The course examines the application of video in documentation, and television production. On successful completion of this course, students will be familiar with the basic process of film and video production. Students will produce a short documentary film in groups.

In this course students learn how to design professional characters with interesting personalities & shapes to tell a story for animation. Students get inspiration from life observations, references, and their imaginations. They will learn the fundamentals of creating the characters as well as the elements related to them such as personality, styling, colors, facial expressions, and more. Then they go through the process of creating sketches, 2d character illustration, and 3d character modeling.

This course is an introduction to motion graphics; its concepts and techniques. The Digital and well controlled media processes commonly associated with the production of film, video and TV Motion Graphics are going to be explored along with the history and the development of the technology used today. The class covers not only the ability to create the motions, but the planning and execution of these motions to improve their ability in thinking like motion graphics artists.

To create any kind of motion, an animator is expected to understand the basic principles of animation and drivers of that motion in characters and the world that we create for them. 2D animation is designed to give an introduction to the principles of animation, types of animation and animation techniques to create 2D animated exercises. This course will help multimedia design students to develop the animating skills, enhance their storytelling abilities and to find resources for producing better 2D animation.

The course is essential for any designer looking forward to enhancing their creativity and problem solving skills through practical methods of research and brainstorming approaches in the design process. It is also an iterative process that seeks to understand the user, challenge assumptions, and define problems in a manner that identifies alternative strategies and solutions.

 

Semester 1

This course is an introduction to the primary concepts of gaming where students will understand what defines a game and the mechanics, levels and rules behind different types of games. The course focuses on the conceptual underpinnings of games. Students will be able to produce a Game Design Document (GDD) and design a basic game.

This course introduces students with VFX and CGI that interact with real live actions. The course will cover the concepts and techniques related to visual effects. VFX and CGI are going to be explored along with the history and the development of the technologies. Also, the course covers the workflow to create the effects, making students able to create effective and powerful visual effects

The course 3D animation is developed for Multimedia design students to give an introduction to the 3D animation production pipeline and improve the skills on various areas like Character modeling, Texturing Rigging, animation, Lighting by doing 3D animation Short film project.

The course 3D animation is developed for Multimedia design students to give an introduction to the 3D animation production pipeline and improve the skills on various areas like Character modeling, Texturing Rigging, animation, Lighting by doing 3D animation Short film project.

 

Semester 2

This course allows students to implement their animating skills into creating a 3D animation short film. They convey their stories or messages by making their characters, objects and backgrounds move in a two-dimensional environment. They will go through the process of storytelling, storyboarding, 3D modeling, lighting, texturing, animating and implementing music and sound effects into their final film.

This course will teach students how to develop a video game from initial concept to playable demo. It will use Unity 3D game engine or Unreal Engine. Students will design gameplay mechanics and refine them using the iterative game design process and through a series of rapid prototypes.

This course is an in-depth theoretical study of the principles of visual communication and advertising, providing the students with an understanding of the old and modern visual communication approaches and advertisement techniques. Also it introduces the students to the power of visual language and how it is used to convey ideas, information and messages in the fields of communication, interaction and design with principles of critical thinking and human visual perception necessary for effective communication.

This course abstracts the role of ethics in the profession of Design, what a profession is, how to get a job or start one, focuses on study and development of Basic Studio skills Design practice. Students will have the opportunity to study some famous Designers’ opinions about practicing Design, and interview some Omani designers as well, know how to study and analyze opinions and situations.

This course introduces students to more advanced motion graphics and Visual effects content. It’s a project directed course where students develop a fine piece of short film or advertisement with efficient and effective CGI elements, students should work in several and powerful tools in the industry like 3d, vfx and compositing software.

Semester 1

Almost everything in our lives is packaged, therefore students will study through this course the evolution and history of packaging design, students will analyze the package design process from concept to production, The importance of packaging design basic principles of packaging design in terms of graphical and structural design to create three dimensional models for packaging design based on various factors affecting packaging design: materials, process, marketing, and distribution.

This course focuses on the advertising world, marketing strategies and designing for campaigns. The students will be applying their set of graphic design skills and visual communication knowledge into an ad campaign project after completing a research on the existing problem and analyzing the target audience background and how to approach them through a well-written creative strategy.

Graduates will start their graduation project with the focusing on intensive research applying all their theoretical knowledge into understanding their chosen problem and finally coming up with the right proposal for their client.

 

 

Semester 2

Graduates will use their research and proposal from Graduation Project I and start working on their project by applying all the practical and theoretical knowledge and skills into designing efficient graphic design outcomes that will solve the searched problem.

Students develop understanding of global warming risks and climate change concerns and how art and design can help in solving environmental problems. Not only by creating interesting designs, but by avoiding unnecessary excessive design approaches that could harm nature. Students will acquire knowledge that permits them to identify some practical art and design styles. Also they will develop inquiry skills and vocabulary as they explore the meaning of works that aim to achieve sustainability. Through a number of assignments, students will create environmentally friendly and art designs with well-thought concepts.

This course will provide students with the necessary knowledge about management, project management, as well as project planning and execution schedules and risk management. Creating bill of quantities and specifications and the necessary estimations for a project design and execution will be covered, as well as contract, tender documents, and career practice related methods and regulations.

This course gives students the opportunity to explore and understand the concepts of digital and physical portfolio. A portfolio is an organized collection of documents from personal, learning, and professional achievements. Students carefully plan both the structure and content of the physical and the digital portfolio. A well-composed portfolio is essential when meeting with potential employers or clients. In this course, students plan and prepare to develop a unique portfolio of individual work and are encouraged to keep samples of work as they progress through coursework and careers.